Zelma Sabilline  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 36 F 5 (-1) 11 (1) 8 (0) 7 (0) 10 (1) 6 (0)5B87A6
Abandoned
 
Skills
Animals 0
Athletics 0
Deception 2
Electronics 0
Flyer (Grav) 2
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 0
Pilot 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Agent Intelligence Agent12
Drifter Wanderer 02
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 20 Became a Agent (Intelligence).
2 23 Given specialist training in vehicles.
2 24 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 24 Continued as Agent (Intelligence).
3 25 Hard times caused by a lack of interstellar trade costs Zelma Sabilline's job.
4 25 Became a Drifter (Wanderer).
5 29 Continued as Drifter (Wanderer).
5 33 Zelma Sabilline run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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