Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Zula Barbary's Contacts or Allies betrays Zula Barbary, ending Zula Barbary's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
25 |
Zula Barbary run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Moved to a new world. |