Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Anastasia Fawns is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Anastasia Fawns as an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine). |
2 |
23 |
Anastasia Fawns's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Voluntarily left Intelligence |
4 |
27 |
Became a Scout (Courier). |
4 |
30 |
Anastasia Fawns have no idea what happened to Anastasia Fawns – they found Anastasia Fawns's ship drifting on the fringes of friendly space. |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
31 |
Anastasia Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Surveyor (Scout). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
34 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
34 |
Retired at age 34. |