Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
26 |
A series of bad deals and decisions force Artie Hicks into bankruptcy. Artie Hicks salvages what Artie Hicks can. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
27 |
Attacked by enemies that Artie Hicks easily defeat. |
4 |
27 |
Gain Enemy if Artie Hicks don't already have one. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Betrayed by a friend. One of Artie Hicks's Contacts or Allies betrays Artie Hicks, ending Artie Hicks's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Corporate (Citizen). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Gain Enemy if Artie Hicks don't already have one. |