Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
20 |
Artie Howard is rewarded for Artie Howard's diligence or cunning. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
24 |
Artie Howard's business expands, Artie Howard's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
28 |
Artie Howard learn something Artie Howard should not have – a corporate secret, a political scandal – which Artie Howard can profit from illegally. |
4 |
28 |
Gain a criminal contact. |
4 |
31 |
Promoted to Citizen (Corporate) rank 3. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
32 |
Became a Army (Infantry) with the new title Private. |
6 |
36 |
Advanced training in a specialist field |
6 |
36 |
Attempt at commissioned failed. |