Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Atwo-fate's scout ship is one of the first on the scene to rescue the survivors of a disaster but Atwo-fate fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Atwo-fate's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Injured. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Atwo-fate far from home. |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
26 |
Nearly killed. Owe 45,000 for medical bills. |
5 |
26 |
Died at age 26 |