Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Bawekeb Pa-e-paka Kate-ab far from home. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Bawekeb Pa-e-paka Kate-ab's ship is damaged, and Bawekeb Pa-e-paka Kate-ab have to hitch-hike Bawekeb Pa-e-paka Kate-ab's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
28 |
Switched to Citizen (Corporate). |
4 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Bawekeb Pa-e-paka Kate-ab's Contacts or Allies betrays Bawekeb Pa-e-paka Kate-ab, ending Bawekeb Pa-e-paka Kate-ab's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
33 |
Nearly killed. Fully recovered. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Bawekeb Pa-e-paka Kate-ab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |