Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Bernice Graham's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Bernice Graham's Contacts or Allies betrays Bernice Graham, ending Bernice Graham's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Surrounded and outnumbered by the enemy, Bernice Graham hold out until relief arrives. |
4 |
31 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
35 |
Severely injured. Fully recovered. |