Bettie Ames  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 37 F 8 (0) 10 (1) 9 (1) 9 (1) 7 (0) 10 (1)8A997A
Realistic, Self-absorbed, Incoherent
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Deception 0
Drive (Track) 1
Drive (Wheel) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee (Unarmed) 2
Navigation 0
Pilot 0
Profession (Sports/Motorsports) 1
Profession (Worker/Polymers) 1
Recon 0
Seafarer 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand11
Prisoner Fixer 11
 
EducationGraduated
Colonial Upbringing Honors
 
Name Type Affinity Enmity Power Influence Species
Jones Snyder Ally 2 0 1 0 Tapazmal (M/19)
Alriyhea'iy Enemy 0 3 1 0 Aslan (M/38)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Become leader in social movement.
1 22 Gain an Ally and an Enemy.
1 28 Left the colonies with honors.
2 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 31 Accused of a crime
2 32 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 32 Became a Prisoner (Fixer).
3 36 The warden takes an interest in Bettie Ames's case.
3 36 Promoted to Prisoner (Fixer) rank 1.
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