Betty Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 37 F 6 (0) 12 (2) 7 (0) 6 (0) 3 (-1) 10 (1)6C763A
Overbearing, Uncooperative, Impeccable
 
Skills
Animals 0
Athletics (Endurance) 1
Drive (Hovercraft) 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Mechanic 0
Pilot (Capital Ships) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Intelligence 01
Drifter Wanderer 11
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Leola Jephcots Ally 2 0 2 0 Irhadre (F/27)
Abe Winn Ally 3 0 2 2 Solomani, Imperium (M/52)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 22 Made lifelong friends. Gain 2 Allies.
1 22 Graduated.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 26 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 26 Became a Agent (Intelligence).
3 30 Betty Coleman's work ends up coming home with Betty Coleman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 30 Failed to qualify for Colonist (Citizen).
4 30 Became a Drifter (Wanderer).
4 32 Drafted into Army Support
4 34 Promoted to Drifter (Wanderer) rank 1.
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