Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Birtha Blakely's ship is damaged, and Birtha Blakely have to hitch-hike Birtha Blakely's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Criticised a questionable political leader on Birtha Blakely's homeworld, causing his downfall. Gain an Enemy |
2 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Birtha Blakely far from home. |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
27 |
Moved to a new world. |
3 |
28 |
Promoted to Entertainer (Artist) rank 2. |
4 |
28 |
Voluntarily left Artist |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Make an unexpected connection outside Birtha Blakely's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |