Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Celeste Crawford's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Celeste Crawford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Celeste Crawford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
34 |
A sudden war destroys Celeste Crawford's trade routes and contacts, forcing Celeste Crawford to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |