Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Charity Carson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
25 |
Voluntarily left Army Support |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Charity Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
37 |
Attacked by enemies that Charity Carson easily defeat. |
6 |
37 |
Gain Enemy if Charity Carson don't already have one. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |