Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A police detective or rival criminal forces Connie Jones to flee and vows to hunt Connie Jones down. Gain an Enemy. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Commanding officer takes an interest in Connie Jones's career. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Scarred. Fully recovered. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Become deeply involved in politics on Connie Jones's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |