Initiate Dagmar Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 37 F 5 (-1) 5 (-1) 8 (0) 5 (-1) 11 (1) 8 (0)5585B8
Cheerless
 
Skills
Admin 0
Animals 0
Art (Presentation) 0
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Persuade 1
Profession (Worker/Hydroponics) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Rogue Thief 01
Believer Mainstream Believer Initiate13
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 A good deal ensures Dagmar Carter is living the high life for a few years.
2 22 Voluntarily left Merchant Marine
2 22 Became a Rogue (Thief).
2 25 Injured. Fully recovered. Owe 5,000 for medical bills.
3 25 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 26 Dagmar Carter retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 29 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 29 Continued as Believer (Mainstream Believer).
4 30 Dagmar Carter is chosen to represent Dagmar Carter's faith in a vid show or other highly public forum.
5 33 Continued as Believer (Mainstream Believer).
5 36 Dagmar Carter accepted an offer of inducements to betray Dagmar Carter's faith. Gain 500,000 in cash.
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