Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Darlene Bowman's trade routes and contacts, forcing Darlene Bowman to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Corporate (Citizen). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Find Ancient Technology. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Darlene Bowman's Contacts or Allies betrays Darlene Bowman, ending Darlene Bowman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
28 |
Darlene Bowman do not know what happened to Darlene Bowman. There is a gap in Darlene Bowman's memory. |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |