Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Debra Snape's ship is damaged, and Debra Snape have to hitch-hike Debra Snape's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
26 |
Embroiled in legal trouble. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Debra Snape's normal circles. Gain a Contact. |
5 |
32 |
Voluntarily left Free Trader |
5 |
32 |
Became a Entertainer (Performer). |
5 |
33 |
Public opinion turns on Debra Snape. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
34 |
Betrayed by a friend. One of Debra Snape's Contacts or Allies betrays Debra Snape, ending Debra Snape's career. That Contact or Ally becomes a Rival or Enemy. |