Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Diane Clements botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Diane Clements's ship is damaged, and Diane Clements have to hitch-hike Diane Clements's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Diane Clements inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Vessel participates in a notable military engagement. |
4 |
28 |
Voluntarily left Line/Crew |
4 |
28 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Diane Clements have no idea what happened to Diane Clements – they found Diane Clements's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Diane Clements refuse to secretly provide religious rites for a dying leader or noble, because they do not share Diane Clements's faith. |