Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Donie Ramos survey an alien world. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Donie Ramos's scout ship is one of the first on the scene to rescue the survivors of a disaster but Donie Ramos fail to help. Gain an Enemy. |
2 |
26 |
Donie Ramos's ship is damaged, and Donie Ramos have to hitch-hike Donie Ramos's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Psychologically damaged by Donie Ramos's time in the scouts. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A series of bad deals and decisions force Donie Ramos into bankruptcy. Donie Ramos salvages what Donie Ramos can. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |