Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Dorothea Griffin's time in the scouts. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
Crime pays off. Gain victim as Enemy. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
24 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
24 |
Became a Citizen (Corporate). |
4 |
25 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Promoted to Citizen (Corporate) rank 1. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
31 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
31 |
Failed to qualify for Merchant Academy. |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Returned to Scout (Explorer). |
6 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |