Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Dottie Archer's Contacts or Allies betrays Dottie Archer, ending Dottie Archer's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scholar (Physician). |
3 |
27 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
29 |
Promoted to Scholar (Physician) rank 1. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
30 |
Cheated in some fashion, advancing Dottie Archer's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
30 |
Gain an Enemy |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
36 |
Win a prestigious prize for Dottie Archer's work. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 3. |