Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Ebab Abwe-wa-we's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ebab Abwe-wa-we fail to help. Gain an Enemy. |
1 |
20 |
Ebab Abwe-wa-we inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Ebab Abwe-wa-we's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
When dealing with an alien race, Ebab Abwe-wa-we botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Psychologically damaged by Ebab Abwe-wa-we's time in the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Ebab Abwe-wa-we's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |