2nd Officer Ebassab Detaet  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Bwap 37 F 2 (-2) 7 (0) 8 (0) 12 (2) 7 (0) 12 (2)2 (-2)278C7C
Culpable
 
Skills
Animals 0
Art (Performing) 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Steward 0
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Drifter Barbarian 01
Merchant Merchant Marine 2nd Officer42
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Emile Coleman Contact 1 1 0 0 Dolphin, Imperium (M/42)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 An investigation, tour, project or expedition goes wrong, stranding Ebassab Detaet far from home.
2 22 Became a Drifter (Barbarian).
2 23 Injured. Fully recovered. Owe 5,000 for medical bills.
3 23 Entered Merchant Academy with the Shipboard curriculum.
3 26 Encounter a Psionic institute.
3 26 Tested for psionic powers
3 27 Graduated with honors.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 31 Smuggle illegal items onto a planet.
4 31 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 31 Continued as Merchant (Merchant Marine).
5 34 Make an unexpected connection outside Ebassab Detaet's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
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