Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Elda Dixon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elda Dixon fail to help. Gain an Enemy. |
1 |
22 |
Elda Dixon have no idea what happened to Elda Dixon – they found Elda Dixon's ship drifting on the fringes of friendly space. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
When dealing with an alien race, Elda Dixon have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Elda Dixon have no idea what happened to Elda Dixon – they found Elda Dixon's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Elda Dixon do not know what happened to Elda Dixon. There is a gap in Elda Dixon's memory. |
5 |
29 |
Switched to Scout (Surveyor) with previous rank. |
5 |
32 |
Elda Dixon's ship is damaged, and Elda Dixon have to hitch-hike Elda Dixon's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 4 Contacts. Gain 2 Enemies. |
6 |
32 |
Became a Merchant (Broker). |
6 |
34 |
Given advanced training in a specialist field |