Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
29 |
Vessel participates in a notable military engagement. |
2 |
29 |
Attempt at commissioned failed. |
2 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
29 |
Continued as Navy (Engineer/Gunner). |
3 |
33 |
Electa Brownhill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
33 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
33 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Advanced training in a specialist field. |
4 |
37 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |