Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Elizabeth Bailey's ship is ambushed by enemy vessels. Elizabeth Bailey successfully ran to the jump point. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
26 |
Elizabeth Bailey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elizabeth Bailey fail to help. Gain an Enemy. |
3 |
26 |
Elizabeth Bailey's ship is damaged, and Elizabeth Bailey have to hitch-hike Elizabeth Bailey's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
29 |
Elizabeth Bailey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
31 |
Betrayed by a friend. One of Elizabeth Bailey's Contacts or Allies betrays Elizabeth Bailey, ending Elizabeth Bailey's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Became a Scholar (Physician). |
6 |
33 |
Make a breakthrough in Elizabeth Bailey's field. |
6 |
35 |
Promoted to Scholar (Physician) rank 1. |