Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Failed to qualify for Surveyor (Scout). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Nearly killed. |
4 |
24 |
Became a Citizen (Colonist). |
4 |
25 |
A revolution, attack or other unusual event throws Elsie Curtis's life into chaos, forcing Elsie Curtis to leave the planet. |
5 |
25 |
Returned to Drifter (Scavenger). |
5 |
28 |
Elsie Curtis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
31 |
Elsie Curtis's business or ship thrives. |
6 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
32 |
Continued as Merchant (Merchant Marine). |
7 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |