Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
32 |
Attempted to change assignments. |
3 |
32 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
35 |
Good fortune |
3 |
36 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |