Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Emmie Candy blame Emmie Candy's commander. Gain commander as Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Emmie Candy have no idea what happened to Emmie Candy – they found Emmie Candy's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A good deal ensures Emmie Candy is living the high life for a few years. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Returned to Scout (Explorer). |
4 |
28 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
28 |
Failed to qualify for Law Enforcement (Agent). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
30 |
Emmie Candy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Failed to qualify for Field Researcher (Scholar). |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
32 |
Suffer from a life-threatening illness. |
7 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Emmie Candy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |