Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Study Survival as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Nearly killed. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Emmie Cause do not know what happened to Emmie Cause. There is a gap in Emmie Cause's memory. |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
26 |
Scarred. Owe 5,000 for medical bills. |
5 |
26 |
Failed to qualify for Colonist (Citizen). |
5 |
26 |
Continued as Drifter (Wanderer). |
5 |
29 |
Emmie Cause run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Failed to qualify for Corporate (Citizen). |
6 |
29 |
Continued as Drifter (Wanderer). |
6 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
34 |
A good deal ensures Emmie Cause is living the high life for a few years. |