Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Enid Galway's Contacts or Allies betrays Enid Galway, ending Enid Galway's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Rogue (Thief). |
2 |
21 |
Betrayed by a friend. One of Enid Galway's Contacts or Allies betrays Enid Galway, ending Enid Galway's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Merchant (Broker). |
3 |
23 |
Make an unexpected connection outside Enid Galway's normal circles. Gain a Contact. |
3 |
25 |
Forced to continue current assignment. |
3 |
25 |
Promoted to Merchant (Broker) rank 1. |
4 |
25 |
Continued as Merchant (Broker). |
4 |
28 |
Risk Enid Galway's fortune on a possibility lucrative deal and win. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
32 |
Embroiled in legal trouble. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |