Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Erma McGhee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A sudden war destroys Erma McGhee's trade routes and contacts, forcing Erma McGhee to flee that region of space. |
2 |
20 |
Gain rebels as Enemy |
3 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
24 |
Assigned to an assault on an enemy fortress. |
3 |
24 |
Injured |
3 |
24 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
24 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
24 |
Voluntarily left Ground Assault |
4 |
24 |
Switched to Drifter (Barbarian). |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
35 |
Erma McGhee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |