Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Ernestine Beck's work ends up coming home with Ernestine Beck, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Journalist (Entertainer). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Ernestine Beck's Contacts or Allies betrays Ernestine Beck, ending Ernestine Beck's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Citizen (Worker). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |