Initiate Evelina Washington  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 37 F 4 (-1) 5 (-1) 7 (0) 9 (1) 5 (-1) 4 (-1)12 (2)457954
Kind Hearted
 
Skills
Art (Creative) 0
Carouse 0
Clairvoyance 1
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Medic 1
Persuade 1
Science (Life Sciences/Psionicology) 0
Steward 0
Telepathy 0
Teleportation 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Scavenger 01
Psion Adept Initiate23
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 An investigation, tour, project or expedition goes wrong, stranding Evelina Washington far from home.
2 21 Failed to qualify for Infantry (Army).
2 21 Became a Drifter (Scavenger).
2 22 Encounter a Psionic institute.
2 22 Tested for psionic powers
3 25 Became a Psion (Adept).
3 29 Psionic strength increases.
3 29 Promoted to Psion (Adept) rank 1 with the new title Initiate.
4 29 Continued as Psion (Adept).
4 32 Psionic strength increases.
5 33 Continued as Psion (Adept).
5 34 Psionic abilities make Evelina Washington uncomfortable to be around. One contact or ally becomes a rival.
5 37 Promoted to Psion (Adept) rank 2.
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