Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Entered Merchant Academy with the Business curriculum. |
2 |
22 |
Suffered a deep tragedy. |
2 |
23 |
Dropped out of the merchant academy. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Voluntarily left Law Enforcement |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Moved to a new world. |
5 |
31 |
Voluntarily left Mainstream Believer |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Gain Enemy if Freddie Fawns don't already have one. |