Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Freida McRae's work ends up coming home with Freida McRae, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Freida McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
31 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
31 |
Continued as Noble (Administrator). |
5 |
34 |
Become deeply involved in politics on Freida McRae's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |