Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Garnet Campbell is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Became a Merchant (Merchant Marine). |
3 |
30 |
A sudden war destroys Garnet Campbell's trade routes and contacts, forcing Garnet Campbell to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
Garnet Campbell's business expands, Garnet Campbell's corporation grows, or the colony thrives. |