Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
21 |
Inherit a gift from a rich relative. |
3 |
24 |
Continued as Noble (Dilettante). |
3 |
27 |
Become deeply involved in politics on George Brewer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
28 |
Continued as Noble (Dilettante). |
4 |
32 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
32 |
Continued as Noble (Dilettante). |
5 |
33 |
Become deeply involved in politics on George Brewer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
36 |
Promoted to Noble (Dilettante) rank 1. |