Knight George Janson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 37 F 6 (0) 6 (0) 9 (1) 7 (0) 5 (-1) 9 (1)3 (-1)669759
Abrasive, Content, Perverted
 
Skills
Advocate 0
Clairvoyance 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Investigate 0
Leadership 1
Mechanic 0
Medic 0
Recon 1
Science (Life Sciences) 0
Telekinesis 0
CareerAssignmentTitleRankTerms
Scholar Physician 01
Navy Flight Crewman01
Citizen Corporate 01
Psion Psi-Warrrior Knight23
 
Name Type Affinity Enmity Power Influence Species
Wendell Plundell Rival 0 1 2 1 Vlazhdumecta (M/30)
Audra Hamilton Rival 2 2 0 1 Ne Kraeda ren Kelva (F/22)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 19 Became a Navy (Flight) with the new title Crewman.
2 21 George Janson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 21 Became a Citizen (Corporate).
3 25 Encounter a Psionic institute.
3 25 Tested for psionic powers
4 25 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 28 Gain a contact outside of normal circles.
4 29 Promoted to Psion (Psi-Warrrior) rank 1.
5 29 Continued as Psion (Psi-Warrrior).
5 33 Psionic strength increases.
5 33 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
6 33 Continued as Psion (Psi-Warrrior).
6 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
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