Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Gertrude Hale's Contacts or Allies betrays Gertrude Hale, ending Gertrude Hale's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Became a Merchant (Broker). |
4 |
26 |
A series of bad deals and decisions force Gertrude Hale into bankruptcy. Gertrude Hale salvages what Gertrude Hale can. |
5 |
26 |
Became a Scholar (Scientist). |
5 |
27 |
Make a breakthrough in Gertrude Hale's field. |
5 |
30 |
Promoted to Scholar (Scientist) rank 1. |
6 |
30 |
Continued as Scholar (Scientist). |
6 |
34 |
Caught cheating in some fashion, advancing Gertrude Hale's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
34 |
A disaster leaves several injured, and others blame Gertrude Hale, forcing Gertrude Hale to leave Gertrude Hale's career. Gain a Rival. |
6 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
34 |
Gain an Enemy |