Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Imperial trade restrictions force Goldia Norman out of business. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Severely injured. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Goldia Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Navy (Flight) with the new title Crewman. |
4 |
27 |
Commanding officer takes an interest in Goldia Norman's career. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Continued as Navy (Flight). |
5 |
33 |
Special assignment or duty on board ship. |
5 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |