Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
Grace Day's scout ship is one of the first on the scene to rescue the survivors of a disaster but Grace Day fail to help. Gain an Enemy. |
2 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Grace Day botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Grace Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Grace Day botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |