Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A sudden war destroys Gumnim Papshuur's trade routes and contacts, forcing Gumnim Papshuur to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
32 |
Accused of a crime |
6 |
33 |
Became a Prisoner (Fixer). |
6 |
34 |
Disgraced. Word of Gumnim Papshuur's criminal past reaches Gumnim Papshuur's homeworld. |