Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Scarred. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Make an unexpected connection outside Harper Gordon's normal circles. Gain a Contact. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A new romantic starts. Gain an Ally. |