Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
25 |
Failed to qualify for Marine Support (Marine). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Find Ancient Technology. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Hester Moreno easily defeat. |
5 |
33 |
Gain Enemy if Hester Moreno don't already have one. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Hester Moreno's Contacts or Allies betrays Hester Moreno, ending Hester Moreno's career. That Contact or Ally becomes a Rival or Enemy. |