Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Hildegarde Elliott's work ends up coming home with Hildegarde Elliott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Hildegarde Elliott accepted an offer of inducements to betray Hildegarde Elliott's faith. Gain 30,000 in cash. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
29 |
Hildegarde Elliott's ship is damaged, and Hildegarde Elliott have to hitch-hike Hildegarde Elliott's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
29 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Hildegarde Elliott is sent to a new community or parish to preach The Word among the poor. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
34 |
Hildegarde Elliott is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |