Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Idella Finnerty and several others are captured and mistreated by the enemy. Gain Idella Finnerty's jailer as an Enemy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Idella Finnerty's Contacts or Allies betrays Idella Finnerty, ending Idella Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
25 |
Advanced training in a specialist field. |
4 |
26 |
Voluntarily left Colonist |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Idella Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Idella Finnerty is chosen to represent Idella Finnerty's faith in a vid show or other highly public forum. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Idella Finnerty is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |