Initiate Irma Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 37 F 8 (0) 8 (0) 4 (-1) 12 (2) 5 (-1) 8 (0)884C58
Thwarted, Materialistic, Vibrant hair color
 
Skills
Admin 1
Astrogation 0
Athletics (Strength) 1
Broker 1
Diplomat 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Pilot 0
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Agent Law Enforcement Rookie01
Merchant Merchant Marine Senior Crewman12
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Sarah Soto Enemy 0 4 1 0 Darmine (F/24)
Neta Kabble Ally 3 0 4 0 Darmine (F/95)
Neta Kabble gains in power.
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Became a Drifter (Scavenger).
1 19 Suffer from a life-threatening illness.
2 19 Failed to qualify for Star Marine (Marine).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Life ruined by a criminal gang. Gain the gang as an Enemy
3 22 Became a Merchant (Merchant Marine) with the new title Crewman.
3 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 26 Continued as Merchant (Merchant Marine).
4 28 A series of bad deals and decisions force Irma Simmons into bankruptcy. Irma Simmons salvages what Irma Simmons can.
5 28 Returned to Drifter (Scavenger).
5 31 Irma Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 31 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 33 Irma Simmons refuse to secretly provide religious rites for a dying leader or noble, because they do not share Irma Simmons's faith.
6 35 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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