Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A police detective or rival criminal forces Izora Stanway to flee and vows to hunt Izora Stanway down. Gain an Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Izora Stanway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Gain Enemy if Izora Stanway don't already have one. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Izora Stanway's Contacts or Allies betrays Izora Stanway, ending Izora Stanway's career. That Contact or Ally becomes a Rival or Enemy. |