Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Janie Nagle into bankruptcy. Janie Nagle salvages what Janie Nagle can. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Janie Nagle join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Scarred. Fully recovered. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Janie Nagle's Contacts or Allies betrays Janie Nagle, ending Janie Nagle's career. That Contact or Ally becomes a Rival or Enemy. |